I am a digital media artist and interactive systems designer and developer, working independently and collaboratively. My focus is on immersive sound, visuals and interactivity that seeks to engage the audience into a self reflection of existence, place and reality.
Among my activities are international presentations of individual multi-channel sound art works, installation collaborative work, live sound and video improvisation performances and virtual reality art installations.
As a software developer I have created spatial audio mobile applications, video game mechanics and simulation systems, hardware sensors and micro-controller systems, and virtual and augmented reality interactive experiences.
I have leaded workshops on electronics and sound design for artists and worked as technical director at New Adventures in Sound Art in Toronto. I’m currently teaching at the Digital Futures program at OCAD University, and working as Technology Director at Impossible Things, creating augmented reality experiences.